Sunday, March 19, 2006

Why I Hate (or at least strongly dislike) Catch Phrase

Last night after our weekly Sunday night ward gathering of many names (ward prayer, ward stare, pray-n-stay, scope-n-hope, have-a-cookie-and-take-a-lookie) several of us stayed to play some games. We started with the classic Nerts and then moved on to Scattergories, before someone moved on to the world's dumbest game: Catch Phrase.

Catch Phrase

While I realize I may have offended many people, among them whoever makes Catch Phrase (Milton Bradley? Hasbro? I really don't know who makes games any more), but it is not without reason. I can't stand that game. And there is a sense of dread that comes over me whenever someone brings it up, because for some reason people love this game, and I can't for the life of me figure out why.

For those of you who have never played Catch Phrase, its basically a guess the word game where when its your turn you hold the beeping timer that also shows you the word you need to have your team guess before you can pass it on to a member of the other team. When the timer runs out, whichever team is holding the timer loses that round and the other team gets a point. Sounds simple enough, right? That the problem its too simple. Generally the clues are some simple phrase like "apple pie" or "center field" or something along those lines. And obviously some people will take longer than others to come up with a good clue or two to help their team guess it. But basically all the game is, is hot potato with a little bit of guessing to make you feel like there is some skill involved. But there isn't. When you look past the word guessing fluff, its really just a timer that you pass around and when it buzzes whoever is holding it loses. I like to emphasize the silliness of this by saying after each round to whoever is holding the timer, "You are terrible at this game!" Because really it has nothing to do with their ability to play the game.

I'm sure that some will argue that that's why the game is fun, anyone can win and its a easy game that everyone can enjoy. But if that's the case, then why not just play pattycakes. The amount of skill involved is pretty much the same. Just to give you an idea of the irrational love bestowed on this game, here are some excerpts from an Amazon.com user review of the game:
"Catch Phrase" is one of the many cool things I have discovered since being in college
And I thought my college life was a little boring.
For example, if the word was "pumpkin," you could say something along the lines of, "Okay, guys, Peter-Peter-blank-eater!" If someone has been keeping up on their nursery rhymes, he or she will know that the word in place of "blank" is "pumpkin." Make sense?
Sounds tough, right?
Educational Value: This is a thinking game. That's the only way I know how to put it. You have to think about what it is your teammate is trying to say without he or she actually coming out and saying it. And they're not all as easy as "pumpkin." There are some real stumpers in this game, and that only adds to the fun (or frustration depending upon what side you're on).
For someone in college to call this game educational, calls into question their standardized test scores. Even if they aren't all as easy as pumpkin.
In short, "Catch Phrase" is a very cool game. It's great to play with a lot of people, and it never gets boring. I've played this numerous times, and I always have interesting stories to tell the next day.
I'm sure he could tell us some really doozies.

I'm sure part of my bitterness toward the game also stems from a New Years Eve a few years back when I got stuck in a room full of people who were all so tired that once they started playing Catch Phrase they were unable to come up with any other idea, and we played Catch Phrase for at least 2 hours straight. The last hour was a variation that someone came up with where there was no timer, no teams, and you had to think of just one word as your clue. Granted this required a bit more creativity, but just playing Catch Phrase for 2 solid hours was enough to move me from a level of indifference to a true distaste for the game.

Personally I feel that Taboo, with its buzzer that must be used as an electric razor by someone each time it is played, is a much better word guessing game that allows players to be creative and benefit from their skills. But maybe that's just me.

6 comments:

Regirlfriend said...

I need valium if I am being coerced into that game. It's a panic attack.

The only way it's fun is if you ditch the catch phrase and play it's dirty cousin: porno password.

You have to come up with one word to make the rest of our team guess what's written on the little piece of paper you drew from a hat. The thing written on the paper is an inappropriate sexual word sure to make everyone uncomfortable.

Only play this game with friends who you're incredibly close and comfortable with. Not everyone has friends like ours, so p.p. might just be our thing.

I'm not claiming to have invented it. We appropriated the tradition from the movie "Cable Guy."

j said...

Ummm...while I appreciate the suggestion, I think I'll have to pass. I'm blushing just reading your comment.

j said...

Probably a combination of two things: 1) I am much more comfortable typing my mind than speaking it, and 2) I hate trying to talk over people in general, so I tend to not launch into lengthy diatribes as I tend to get cut off and never finish them. Maybe this (my blog) is my way of saying what I want without anyone interrupting me. :)

Hero Supreme said...

my wife loves catchphrase (thanks for calling her a moron by the way) so i get to play it often. it is sorta fun sometimes, but i have noticed that almost every round involves 3 correct guesses, and the 4th person left holding the game when it buzzes. its true that good clues dont really change the flow of the game. also, i really seem to get mean if bad clues are given. so in an effort to not lose my cool, i have developed a new strategy.

when everyone else is playing catchphrase, i play my own little game called "annoy the other players." i like to give obscure clues, and at a really slow pace so the person next to me gets mad and says to hurry up. then, just when the beeping really gets going, if i still have the game, i give good clues just in the nick of time. thus my rage is tranferred to the unfortunate soul beside me.

George said...

I've played catch phrase quite a bit and while I do admit the chance of getting stuck with the beeping disk has little to do with your skill in giving and receiving clues I have had some good times with the thing. I've tried rico's stall technique. I also like to run interference guessing where I just shout out words like "pancake" or "dental caries" while the other team is giving clues.

The most fun time is when my wife and I played with her parents and all her mother's siblings. Just the struggle of them messing up the buttons, trying to read the display and fouling with the clue giving was pretty hilarious.

My hated game is Cranium. Which is at a 10 year old difficulty level, yet is loved by many twenty-somethings.

j said...

Hmm...perhaps Cranium deserves its own post.

As for making the game fun, certainly this is a game that can use some of that.